CoffeeNebula524’s algebra Bookmarks
29 OCT 2025
Graphing linear equations, slope-intercept form, and solving for variables. Linear equations model constant-speed movement, cooldown timers, linear damage scaling, and interpolation between two states, making them one of the most frequently used mathematical tools in game programming.
29 OCT 2025
Explanations of slope as rise over run, calculating slope from points, and understanding positive, negative, zero, and undefined slopes. Slope concepts translate directly to velocity vectors, terrain gradients, line-of-sight calculations, and understanding how fast values change in game systems.
29 OCT 2025
Exponent rules, scientific notation, and square roots explained with practice problems. Exponents appear in distance formulas, exponential growth for leveling systems, damage scaling, and physics calculations involving acceleration or area-volume relationships in game mechanics.
29 OCT 2025
Complete algebra course teaching linear equations, functions, systems of equations, and inequalities. Critical for understanding game formulas like damage calculations, interpolation between positions, velocity equations, and any gameplay mechanic that changes values based on variables or player input.
29 OCT 2025
Comprehensive pre-algebra course covering integers, fractions, decimals, exponents, and order of operations. These fundamentals are essential for understanding coordinate systems, scaling factors, and basic calculations in game scripting, providing the foundation for more advanced mathematical concepts.